Noob Question

  • Thread starter Thread starter Dread Lord
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Dread Lord

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Hello.

I started making maps a few days ago and i have some questions

1.How To make a building etc spawn monster etc... And how do i set the timer for it.

2.Where can i find "Region" Browsed trough the making a Hero Arnea On Thehelper and i said great a region within the circle of power..


Thanks
:D
 
1. Dont get the question.....

2. Also dont get the question........

Sorry but could you explain the problem more clearly?

-Ghoulfrenzy
__________________________

Love and Dance/Electronica Music makes the world go round!!! :D

BUT MOSTLY DANCE MUSIC!!! :D :D :D :D
 
Oh and :s

Forgot to put this one in..:p

How do I Make Starting Locations without Starting bases getting built when i pla the map?

Thanks
 
Open the trigger editor. There already is a set of triggers in there set for a melee map. Delete all of those triggers by selecting all of them and pressing "Delete". Hope that helps. And please rewrite your other two questions.

-Ghoulfrenzy
__________________________

Love and Dance/Electronica Music makes the world go round!!! :D

BUT MOSTLY DANCE MUSIC!!! :D :D :D :D
 
For question one and question three, you need to use triggers. Read some tutorials on the basics of triggers (they're really very simple) and then if you have some more problems, come back and ask.

For question two, on the menu toolbar there's a menu for "Layer" click on it and a dropdown will appear. Depending on your edittor, it might say "Rects" or "Regions" <- that's what you're looking for.

dArKz
 
Thanks

Thanks for the help=)


Who knows one day ill maybe take on a TD :p :eek: :eek: :eek:
 
1. There are many ways to do this, but this is one of the easiest ways. This kinda answers your second question also. One way is to create a region right outside the Guard Tower you want to spawn units. Go to the Region Module, and click and drag the blue rectangle to how big you want outside the guard tower. Once the region has been layed and you want to spawn units, this is where triggers must come in. Here is an example trigger for you situation:

Code:
Action- Every 20 seconds of game time

Conditon-

Event- Create 2 footman at the center of Region 000 facing default building degrees

Hope that helps!

-Ghoulfrenzy
__________________________

Love and Dance/Electronica Music makes the world go round!!! :D

BUT MOSTLY DANCE MUSIC!!! :D :D :D :D
 
Footies

this is a simple trigger from footies games.

E: time-every 2 seconds of game time
C:
A: unit- create one footmen at guard tower 000 <gen> facing 0 degrees


~:D
 
:P Sure thing dude, and welcome to the world of mapmaking!

(Be sure to give me some reputation!!!! :P :P )

-Ghoulfrenzy
__________________________

Love and Dance/Electronica Music makes the world go round!!! :D

BUT MOSTLY DANCE MUSIC!!! :D :D :D :D
 
hmm

hmm, managed to make the *Selecter in the hero map* To spawn in the middle of the map and hide the selcted hero.... now where did that hero go :confused: :banghead:


Eureca made a dumb mistake :shades: :P
 
And i give up

im never ever gonna make a map again :banghead:

-------------------------------
The Force within me wasnt strong enough :banghead:

If someone is willing to help me and has msn add me :o
i cant give up im so close :shades:
 
I'm more than willing to help, but you have to specify a problem...

Oh and don't post multiple posts in a row, just edit your previous post (double/triple posting can piss off some of the people around here).

dArKz
 
Oki=)

my Main problem is

Making the Hero Appear in the middle of the map...
When i take my (trigger char in the Hero Chooser) Nothing happens
Ive read trough on it in the tuturial but i dont understand all of the "c" "e" and "a" like where to find the specific action, condition and Event : :P


Events:
1.Unit - A unit enters Region 000 <gen>
Condition:

Action:
1.Unit - Hide Dark Magician 0000 <gen>
2.Unit - Create a (Unit-type of Dark Magician 0000 <gen>) corpse for (Owner of (Triggering unit)) at (Center of (Playable map area))
3.Camera - Pan camera for (Owner of (Triggering unit)) to (Center of (Playable map area)) over 0.00 seconds
4.Unit - Explode (Triggering unit)
:P
 
Ok, well I guess I'll explain the basics of triggers a bit, then I'll read through the tut and explain your problem.

Triggers:
A trigger is a function that returns something. Basically, It's got three parts:
(Event) Something happens (Condition) and this is true (Action) do this.

If you're having trouble finding specific events/conditions/actions, the best advice I can give you is "be patient" search for it on your own very thoroughly and with time, you'll get the hang of where everything is.

As for your problem, post the triggers you're using, so I can identify what you're doing wrong.
 
ehem

Events:
1.Unit - A unit enters Region 000 <gen>
Condition:

Action:
1.Unit - Hide Dark Magician 0000 <gen>
2.Unit - Create a (Unit-type of Dark Magician 0000 <gen>) corpse for (Owner of (Triggering unit)) at (Center of (Playable map area)) <--- i think this is the Big Problem mainly
3.Camera - Pan camera for (Owner of (Triggering unit)) to (Center of (Playable map area)) over 0.00 seconds
4.Unit - Explode (Triggering unit)
 
Dread Lord said:
How Do i make example a (Guard Tower) to Spawn Units Like example evry Third Sec

And When i browesed Trough the Hero Arena http://www.world-editor-tutorials.thehelper.net/herochoose.php#setup

Its says make a Region... But i cant find out how to build a Region

Try this one (using guard tower as example):

Code:
Events - every 15.00 seconds of game time.

Conditions - [i]none[/i]

Actions - pick every unit in (units of type guard tower) and do (create 3 footman at position of (guard tower) with (offset stuff)

hope this helps ;)

~Jindo
 
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