Npc question

  • Thread starter Thread starter Andreas
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Andreas

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Hey there! I got a question about Heroes controlled by conputers, I will try to put it as easy as possible :

My Npc Hero starts with lvl 1 and got a few custom abilities. Every time he levels up, I want him to automatically choose one of his skills, and using his learned skills in combat.

And here is my question : Is there any way to do so without any complicated triggers? Like for example just giving my hero the "basics" of the Tauren cheef, so that he used war stomp and shockwave? Because my Hero doesnt use anything but his passive skills, like evasion or bash.

I am thankful for any help!
 
This is a common problem with NPC Heroes.

Basically the AI doesnt automatically know what to do with skills.

There ARE some options.

You can program an AI script. (Dont ask me how, I have never bothered)

You can trigger the responses.
IE: unit is attacked/aquires a target. Order it to "stormbolt". I dont like this, method very much.

Or you can give it "UNIT abilities" which the AI DOES know how to use.
I do this. Turning some hero abilites into unit ones, or giving the hero similar unit ones, is a good way to do it.

You can set the level of the ability through triggers, so multi leveled unit abilities will work.

I have a customised warden that has a 'unit' fan of knives, shadow strike, and life drain. And she uses these effectively.

Your map, your choice.
 
Well, I have tried what you said but I didnt figure it our yet. I cannot give my hero any 'unit' abilities. And if I change a 'unit' ability into a 'hero' ability it still does not work. Could you please try to explain it a little different?

thanks alot!
 
ah it works now :D ... all I need to do now is to find is the trigger thing ...
 
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