Stephen
NUON Lover!
- Reaction score
- 97
Was talking to some folks on Discord, and there has been a request for old versions of Mike Perry's (Riff) emulator. I do not have any source code, unfortunately. I was just an old school guy helping him test the emulator. I think it's cool but also scary how fast time goes by. A note from April 3 (2003): 0.1.6A was "Fixed bug involving 16x16 multiply functions
(MUL_P, MUL_SV and DOTP) which caused multipications to be unsigned. This gets rid of color corruption when using bilinear filtered sprites in conjunction with libsprite. Chomp, Breakout, and all other libsprite based games now display pristine sprite graphics." Almost 20 years to the date, this was something I found and helped him track down (not the cause, but the issue).
Here's my test case for him (Showing proper title screen, the way the emulator showed it with incorrect green pixels, and a TINY screenshot of the old emulator interface):
Anyhow - here's the collection of what I have archived.
nuonem_015D.zip
nuonem_016B.zip
nuonem_016C.zip
nuonem_016D.zip
Nuance_001B.zip
Nuance_010.zip
Nuance_031.zip
(MUL_P, MUL_SV and DOTP) which caused multipications to be unsigned. This gets rid of color corruption when using bilinear filtered sprites in conjunction with libsprite. Chomp, Breakout, and all other libsprite based games now display pristine sprite graphics." Almost 20 years to the date, this was something I found and helped him track down (not the cause, but the issue).
Here's my test case for him (Showing proper title screen, the way the emulator showed it with incorrect green pixels, and a TINY screenshot of the old emulator interface):
Anyhow - here's the collection of what I have archived.
nuonem_015D.zip
nuonem_016B.zip
nuonem_016C.zip
nuonem_016D.zip
Nuance_001B.zip
Nuance_010.zip
Nuance_031.zip