Online Operation Mayhold

Discussion in 'Gaming' started by Jindo, Jul 4, 2008.

  1. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    Nope, it uses this code:

    Code:
    cursor._x = _root._xmouse;
    cursor._y = _root._ymouse
    Which means it is always 100% on the mouse so it can't miss.
     
  2. thewrongvine

    thewrongvine The Evolved Panda Commandant Staff Member

    Ratings:
    +505 / 1 / -0
    `

    Hmm... strange... for me it was like under. Maybe that's because of moving my mouse out so many times or something... but. idk, lol. :)

    ~Hai-Bye-Vine~
     
  3. monoVertex

    monoVertex I'm back!

    Ratings:
    +459 / 0 / -0
    No, you probably had the impression of that. It is impossible for the target to not be on the mouse, using that code, no matter what you do.
     
  4. thewrongvine

    thewrongvine The Evolved Panda Commandant Staff Member

    Ratings:
    +505 / 1 / -0
    Yes, I understand the definite outcome of using a code. :)

    But it's not just this game, it happens once in a while where aimers get mixed up for me. But no matter, lets just forget this because I don't really care... I want to sleep. Good night.

    Awesome game! :thup: Of course.

    ~Hai-Bye-Vine~
     
  5. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    The cursor object is dead center according to the code and according to the symbol I tell you ;P.

    EDIT:

    [​IMG]
    [​IMG]
     
  6. thewrongvine

    thewrongvine The Evolved Panda Commandant Staff Member

    Ratings:
    +505 / 1 / -0
    The thing's arms are bigger than itself. :D In the second picture, where is the head? o_O Or is it that small of a head. :)

    Is it just me or is it that in the picture of the L4D Tank, he is sticking his tongue out?

    ~Hai-Bye-Vine~
     
  7. Prometheus

    Prometheus Everything is mutable; nothing is sacred Staff Member

    Ratings:
    +592 / 0 / -0
    He's turned around in the 2nd pic.
     
  8. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    Correct.

    Correct.

    Arms = Infront of the head.

    It is sticking its tongue out, always, even in-game.
     
  9. thewrongvine

    thewrongvine The Evolved Panda Commandant Staff Member

    Ratings:
    +505 / 1 / -0
    I don't know if it's improved from the demo, but the zombies have like equal/superior speed as you. Zombies should attack after you attack them, meaning you should be fast enough or them slow enough for you to attack them once first, move back to dodge. That way the melee weapons are actually useful if you have no ammo and you can then hit and run depending on your reflexes.

    ~Hai-Bye-Vine~
     
  10. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    You can hit them without getting hit anyway, it's all down to reflex and timing.

    Also, the zombies are slower than you, by far.
     

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