Opinion on new map (Race Of the Races!)

  • Thread starter Thread starter Sheep_Quest
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Sheep_Quest

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I am building a new racing map as the title says, Its where there is 5 races competing agains each other (Human,Ne,Orc,UD, and Naga)

In the Start of the map you have a choice between 3 cars for each race, And every race has its own Advantage and Disatvantage.

Each car has its own unique ability Like example Orc (Small cart) has the web ability that places a web on the ground and when you drive into it you get stuck a couple of secs and so on

Could actually use some ideas for Car Abilities.. Each Race has a Small, Medium, And Huge Car.

Small Cars Rely on Their Speed, and their abilities

Medium Cars is not as fast as the small car but has more health and They only rely on abilities less then small cars

Huge Cars Rely almost only on Thoughness, this is the slowest Type of car in the game but also the strongest, This car rely on brute force to shove around the smaller cars, And it almost dont rely on abilities but has some

When i say Rely on abilities i mean that the Effectiveness of the ability, The lower the car rely's on abilities the lower effective abilitiy should it have.


Also in the game i have devided it into 6 Sections 1 for each race and 1 neautral section

The plan with this is that the cars get a "boost" in health and speed in their own section since they are more adapt to it.

Example: Naga drives faster in water, Because its a water creature ect.
:D

I would like to hear your opinion of this map idea before i take it to far down the road, (dont wanna make it if its a bad idea)

And i could also use some ability ideas for the cars if you have 1 or more
 
How do u control? like in blizzards racing map? or with birdy view? or what?

oh, and may i suggest adding goblins as a race to? they are so nice :D

Anyway, it sounds fun, and i think u should go rigth down the road.

Naga abillity: Geiser (or wutteva it is spelled, wulcano with water u know). The car creates a geiser from below earth, which will spray any enemies that come near a little back (u can choose how much), and slow them for X seconds

Ne abillity: Trees. The ne grows a little bunch of trees that will block some of the road. the trees will dissapear after 40 seconds, the spells cooldown is 20 seconds.


Human Spell (or goblin if they join): Elastic Rope. The car fires a rope in a direction, and if a oponent is hit, the two cars a pulled towards each other, so that the caster of the spell is thrown forward and visa versa.

Sheep Swarm (human spell) The Car releases a bunch of sheep behind the vechicle wich will walk around random for X seconds, and the disappear. each sheep block a little.
 
-CONTROLING SYSTEM-

It will be arrow key controlling behind view (chase cam)

i have had some help developing an Physics engine that makes the cars slide around corners, Bounce agains all walls, have friction at acellerate and deacellerate, Take damage when bounce on wall. :D
 
I like the sound of it, finally something different!, If the terrain is cool it would be awsome.

An idea:

A driver feature, when you're car dies you can still walk to the finish line. (so all the people who's cars got destroyed have soemthign to do)
 
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