Romek
Super Moderator
- Reaction score
- 963
I'll probably recode this as well as Heroic Guard. ABC isn't widely used anymore (it was when this was written), and I think I could probably do some things more efficiently.
I'll probably recode this as well as Heroic Guard. ABC isn't widely used anymore (it was when this was written), and I think I could probably do some things more efficiently.
private constant function BurnDamageFilter takes nothing returns boolean
return IsUnitType(GetFilterUnit(), UNIT_TYPE_FLYING) == false
endfunction
private constant function BurnDamageFilter takes nothing returns boolean
return IsUnitType(GetFilterUnit(), UNIT_TYPE_FLYING) == false and IsUnitType(GetFilterUnit(), UNIT_TYPE_STRUCTURE) == false
endfunction
private constant function BurnDamageFilter takes nothing returns boolean
return IsUnitType(GetFilterUnit(), UNIT_TYPE_FLYING) == false and IsUnitType(GetFilterUnit(), UNIT_TYPE_STRUCTURE) == false and GetWidgetLife(GetFilterUnit()) > 0.405
endfunction
Jus an idea, why not make it play the "I bring Pandemonium!" sound on cast, would be a nice addition.