Visitor (Welcome to the Jungle, Baby!)
Any bug? ^_^
Sorry bout that. :| It's still in beta you know.... alright will be weakening that dude...You're joking right? The AI just runs to like last row of towers then like runs back or something, although I only tested it once. Other than that everything seems OK. I must say, however, that after played a hundred HoN games without a single WC3 game I hate not being able to do actions with having another unit selected. Also will the bottom right boss really be killable? I mean 99999 health is quite a bit, and with the current items I can't even solo like 25% of it.
The AI just runs to like last row of towers then like runs back or something
I shall fix it. ^_^
UPDATE : Hmm, the AI script is still not modular enough for extensions. I shall rewrite whole script for better supporting with extensions. ^_^
What're going to include in new AI :
-> Retreats when under attacking of towers.
-> Hostile to opponents' hero. (Will "revenge" when they are being attacked)
Any feature you would like for the new version of AI? Feel free to post it up here.
That's caused the narrowness of lanes. :thup:I suggest bringing down the special effects for spells because it usually just creates a whole graphic mishap if too many spells are being used in one area. I usually can't see crap because it screws up my entire screen in the game and I have to result to going away from that area to get it off my screen.