Aiden
Member
- Reaction score
- 0
im thinking trigger like this ...
Events
Unit - A unit Pawns an item (to shop)
Actions
Player Group - Pick every player in (All allies of (Owner of (Triggering unit))) and do (Actions)
Loop - Actions
Player - Add ((Custom value of (Sold Item)) / (Number of players in Losbuenos[1])) to (Picked player) Current gold
The problem is this. how set the price of item and / per player of group.
Events
Unit - A unit Pawns an item (to shop)
Actions
Player Group - Pick every player in (All allies of (Owner of (Triggering unit))) and do (Actions)
Loop - Actions
Player - Add ((Custom value of (Sold Item)) / (Number of players in Losbuenos[1])) to (Picked player) Current gold
The problem is this. how set the price of item and / per player of group.