Yuu
New Member
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Hi everyone,
Currently I'm working on a small trigger to set my unit classification into Peon-like whenever a non-target order is given so my unit won't start attacking automatically.
However, it turned out that the Add Classification trigger didn't work at all and my unit kept automatically attacking any enemy it sees. Here's the trigger contents, please give me your opinion on this
The Stealth_Check[0] here is only a boolean variable for me to check whether the unit is inside a region or not, and the Quest Display is for testing whether the If Conditions were correct. I got the message abc displayed in-game, however my unit didn't seem to become a peon.
Thanks a lot !
Currently I'm working on a small trigger to set my unit classification into Peon-like whenever a non-target order is given so my unit won't start attacking automatically.
However, it turned out that the Add Classification trigger didn't work at all and my unit kept automatically attacking any enemy it sees. Here's the trigger contents, please give me your opinion on this
The Stealth_Check[0] here is only a boolean variable for me to check whether the unit is inside a region or not, and the Quest Display is for testing whether the If Conditions were correct. I got the message abc displayed in-game, however my unit didn't seem to become a peon.
Thanks a lot !