Periodic Event - Move Region.. Regions don't move

Orphen_123

New Member
Reaction score
2
Events
Timer - Every 0.33 seconds of Game Time

Actions
Region - Move Archon 1 to (Position of Element [111.00, 106.00])
Region - Move Archon 2 to (Position of Element [103.00, 117.00])


I've also made it when you enter the regions Archon1 and 2 you die.
So the Archons walk Around, if you touch them you die.

The problem is the regions don't move. They stay at the same spot they are in the editor. Any reasons why this trigger isn't working
 

Orphen_123

New Member
Reaction score
2
You only control one unit and he is invulnerable.
I don't want the Archons to attack. They just patrol around a square and you have to get past without touching them.

And I don't know much about the Data area lol.
 

Dave312

Censored for your safe viewing
Reaction score
269
Just give them an aura type ability that deals massive damage.
 

tom_mai78101

The Helper Connoisseur / Ex-MineCraft Host
Staff member
Reaction score
1,677
Don't you think that regions aren't supposed to move? Somehow, this (moving regions via triggers) didn't surprise me.
 

Yoshii

New Member
Reaction score
74
Don't you think that regions aren't supposed to move? Somehow, this (moving regions via triggers) didn't surprise me.

what are u implying? to be able to do a walking system a la Heroes might and magic i used move region trigger; the idea is to have an area square around your hero(region) so that whenever you step out, you get "reduced" walking stats and then move the region to your new position.
 

Orphen_123

New Member
Reaction score
2
Don't you think that regions aren't supposed to move? Somehow, this (moving regions via triggers) didn't surprise me.

What do you mean.
It doesn't surprise you that a trigger doesn't work?

It's what I used to use in SC1 if I needed to.
Which used to work fine.
 

Sensang

TH.net Regular
Reaction score
7
so what? btw. moving regions works fine for me.

I don't really know what the last few posts are about. But thx for tipp on the heroes system, I will copy that idea :D
 
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