Physics Map?

valiohristov

New Member
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1
Ok. So I've been trying to do this for a while
http://www.youtube.com/watch?v=DL_EyyNOCn0
Check it out. I am really amazed. Can you help me out?
One of the problems i have is this:
The height of the "ball" is the height + mountain height how can i fix this?
Also how can i make it roll ?
Also :D how to make it roll down a mountain?
 

EpicFlux

Active Member
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5
Interesting idea. BTW I haven't watched the video yet at school but if I'm right, you wanna develop physics using the the Galaxy Editor. I like the idea and it could definately spawn a new age of bounds if you ask me considering Starcraft 1 took advantage of every feature in the editor in order to make a bound. Can't wait to check out that video
 

Sui-cookie

You can change this now in User CP.
Reaction score
49
wtfzors o_O thats awesome.... i want to know how the hell you did that...

edit: oooo :p you didnt make this, you just want to know how!! ooooo... yeah i have no idea >.>
 

WilliamPa

Active Member
Reaction score
51
What do you want to fix in the Z = height + terrain height?
I believe roll is animation speed.
Rolling down a mountain would happen when you move it to the direction where the terrain height is lowest.

Sorry I cannot help much, nut in SC2 beta yet :<
 

PureOwnage

Minecraft Server OP, Inactive.
Reaction score
72
You could try reflected point action to get an idea of where the ball will go after it hits the hill.
 
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