Kukeiko
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Hello!
Im a Beginner at the Editor, my most difficult Trigger ive written so far (out of 3) would be enhancing "Thunderclap" by dealing Damage based on the casting Heros Strength & Level - that being said, I'd really appreciate simple answers
Idea:
Healing-based Hero, that needs to eat Trees in order to Regen Mana/Health.
Problem:
Regrowing the Trees.
Why:
The Hero is very unlikely to greatly move its position, the map has the smallest size possible - i don't want him to run out of trees.
What i exactly want:
A Spell that aims at a target Position on the Ground an plants a tree that can be eaten with the spell "Eat Tree" (sadly, i have the german version of the editor, thus dont know the english translation).
What i tried:
Using the Spell of the WC3-Original Shadowhunter that creates Serpent Wards. However, with
, the tree is just being placed at the Center of the Map :F
Some minor Questions regarding this issue:
- Deleted the Serpent Model by replacing the Value "summoned Unit-Type" by a simple Blankspace. Do / don't?
- what is "Text: command-String /Activate/Deactivate" exactly? (in this case: "ward" )
Thanks alot for any help!
Im a Beginner at the Editor, my most difficult Trigger ive written so far (out of 3) would be enhancing "Thunderclap" by dealing Damage based on the casting Heros Strength & Level - that being said, I'd really appreciate simple answers
Idea:
Healing-based Hero, that needs to eat Trees in order to Regen Mana/Health.
Problem:
Regrowing the Trees.
Why:
The Hero is very unlikely to greatly move its position, the map has the smallest size possible - i don't want him to run out of trees.
What i exactly want:
A Spell that aims at a target Position on the Ground an plants a tree that can be eaten with the spell "Eat Tree" (sadly, i have the german version of the editor, thus dont know the english translation).
What i tried:
Using the Spell of the WC3-Original Shadowhunter that creates Serpent Wards. However, with
Trigger:
- Destructible - Create a "Sommerbaumwand" at (Target Point of Ability being cast) facing (Random angle) with a Scale 1.00 and Variation 0
, the tree is just being placed at the Center of the Map :F
Some minor Questions regarding this issue:
- Deleted the Serpent Model by replacing the Value "summoned Unit-Type" by a simple Blankspace. Do / don't?
- what is "Text: command-String /Activate/Deactivate" exactly? (in this case: "ward" )
Thanks alot for any help!