ExTrainHeartnet
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Edit : P.S. I noticed this is the wrong sections . sorry is it possible to transfer this to the World Editor help zone?
Hey all, I'm having a problem with this custom skill I'm making here. Please help .. I'm sure the problem is simple, I just can't seem to figure it out.. Sorry for the long winded report.
Ability Name : Explosive Rounds (AoE Damage Type)
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How I want the Ability to function :
[ Part 1 of Damage ] : -- Edited Night Elf's Shadow Strike and renamed to Explosive Rounds for this
Deals 150 Damage to Main Target. Deals 50 Damage a few seconds after.
[ Part 2 of Damage ] : -- Edited Human's Flame Strike and given to dummy unit for this.
Deals dps on 350 AoE with Main target as center. 5 dps for those further out within the AoE. 10 dps for those deeper inside the AoE.
[ Part 3 of Damage ] : -- Main Problem Here - I used Unit - Cause Damage Area function.
Deals Damage Equal to ;
(400 + ( Explosive Rounds Skill level * 50 ))
All 3 parts should happen atleast almost simultaneously
---------------------------------------------------------------------------------------------------------------
PROBLEM : Part 3 of the damage seems to only occur occasionally. [ I need it to occur everytime ]
I'll Give credits for anyone who helps me for the map I'm making
Here are the Scripts : Click them to see them in full size to read >_<
Hey all, I'm having a problem with this custom skill I'm making here. Please help .. I'm sure the problem is simple, I just can't seem to figure it out.. Sorry for the long winded report.
Ability Name : Explosive Rounds (AoE Damage Type)
----------------------------------------------------------------------------------------------------------------
How I want the Ability to function :
[ Part 1 of Damage ] : -- Edited Night Elf's Shadow Strike and renamed to Explosive Rounds for this
Deals 150 Damage to Main Target. Deals 50 Damage a few seconds after.
[ Part 2 of Damage ] : -- Edited Human's Flame Strike and given to dummy unit for this.
Deals dps on 350 AoE with Main target as center. 5 dps for those further out within the AoE. 10 dps for those deeper inside the AoE.
[ Part 3 of Damage ] : -- Main Problem Here - I used Unit - Cause Damage Area function.
Deals Damage Equal to ;
(400 + ( Explosive Rounds Skill level * 50 ))
All 3 parts should happen atleast almost simultaneously
---------------------------------------------------------------------------------------------------------------
PROBLEM : Part 3 of the damage seems to only occur occasionally. [ I need it to occur everytime ]
I'll Give credits for anyone who helps me for the map I'm making
Here are the Scripts : Click them to see them in full size to read >_<