My problem is, Im making a map, and, for the most part I have the triggers set up, but, when my guys go and kill units, there is serious delays showing their kills / experience... is there any way to fix this?
condition
-always
action
-wait 200 milli
-wait 200 milli
-wait 200 milli
-wait 200 milli
-wait 200 milli
-wait 200 milli
-wait 200 milli
-wait 200 milli
-wait 200 milli
-wait 200 milli
-wait 200 milli
it worked great, but the guys that were spawning, spawned like 3 times as fast. someone help
Fixed almost everything. I put a wait timer on my spawning thingys. But now my problem is whenever I kill just one, it keeps going up. Heres why (dont know how to fix)
Conditions
-Player 1 kills at least any unit
actions
-modify score for player one:2 custom
-preserve trigger <<<< heres my problem
unfortunately, I cant think of any other way to get exp for my kills
You get these points when you kill a unit, and if you know how much points each unit is worth, you should be fine.
CONDITION
- Current player Kills score is exactly 50.
ACTION
- Subtract 50 points from kills score of Current Player
- Modify score for Current Player: Add 2 custom
- Preserve Trigger
this is the fix I get from that yeah this is hard to control. disabling bots is pretty much necessary as ai and other bots would push really old threads to the top. reduce weight of view count. disable guest view tracking if you really want to push active threads to the top. a bit of tinkering for a few days with the weights and other settings should get you a decent trending widget box.
One thing I have noticed and I dont know if it is by design but like 1 out of 3 times I come to the site the Anubis screen just hangs open, if I refresh it will go away but sometimes it hangs
Wow - the change in the stats are major. I kind of knew it was all bots but wow, to see the effect. Why the social media sites cant do something like this I have no idea.
Yeah google does not filter those bots. I remember when Apex was doing Google ads I saw the same IPs in there as I was seeing here - google is totally tracking all those bots as traffic and most google traffic, at least ours, was all bots