Prevent right-click to follow units?


Cool Member
I have a map I'm working on where accidentally right-clicking on another player's unit could easily lead to death. Is there a way to prevent being able to right-click on another player's units altogether? I've seen this done, for example, in maps like Run Kitty Run. I'm just not sure how they went about accomplishing it.
Last edited:


You can change this now in User CP.
  • Untitled Trigger 001
    • Events
      • Unit - A unit Is issued an order targeting an object
    • Conditions
      • (Issued order) Equal to (Order(follow))
    • Actions
      • Unit - Order (Target unit of issued order) to Stop.

maybe i dont know i didnt test it... maybe thats not the right condition
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