Marvic June B. Corpuz
You can change this now in User CP.
- Reaction score
- 1
Hello again helpers. I have a little trouble on my trigger on how to set the ability for a unit from the percentage of it's attribute. Say for example; My hero has an ability that gives bonus damage to allied units in the entire map, but a dummy has the real ability that grants it to its allies. I want that the bonus damage the allied units gain from the aura is base on 50% of the hero's attribute. And the ability carried by the dummy increases in level base on the calculation from 50% of the hero's attribute. The ability carried by the dummy is base on the Trueshot Aura. I've been trying to set this in my trigger but I could not continue. How do you calculate and set this anyway? I am really confused now.