I changed the max distance and the CHAINEVERY and MAXCHAINS values so that a maximum distance of about 6000 could be reached.
Anyway, I read through the code and decided to try and optimise it and fix some issues I had.
Its coming along well. Then angles change a bit faster when rebounding and it runs a little smoother.
I am going to try and add pathing checks for higher ground and trees, not just buildings, later on.
If you are interested, I will post it up when I am done.
Anyway, I read through the code and decided to try and optimise it and fix some issues I had.
Its coming along well. Then angles change a bit faster when rebounding and it runs a little smoother.
I am going to try and add pathing checks for higher ground and trees, not just buildings, later on.
If you are interested, I will post it up when I am done.