Quest Menu

  • Thread starter Thread starter SJM
  • Start date Start date
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SJM

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How do I add info to a quests menu and how can i change name from quests to Info?!?
 
You ar hrad to understand... BUt!

Here´s a example:

Quest
Events
Map initialization
Conditions
Actions
Quest - Display to (All players) the Quest Update message: -Quest updated
Quest - Create a Required quest titled Info with the description "Your Test", using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
 
I want to make a quest menu you know thge one in upper left corner of screen during game F9 i believe
 
Changing the "name":

menu: Advanced / Game interface
Check "use custom".
Scroll down to "text - general"
and look for
- main quests
- optional quests
- quest description
- quest dialog f9
- quests f9
- quests
- this dialog displays all of the current quests...

Anything I missed here? Hm... ;)

Anyway, change them to your needs, done.
 
Ok....

Ok now i got name cahnged, now how do i MAKE descriptions and all tht good stuff in there?
 
SJM said:
Ok now i got name cahnged, now how do i MAKE descriptions and all tht good stuff in there?

Are you asking how to create new quests? If so, you'll need to learn how to use triggers, which is not really something people can teach you in one e-mail. Look at tutorials, play with the triggers, etc. I've only been using the editor for about a week, and already I'm learning how to construct moderately complex multi-part quests, among other things.
 
Similiar problem

I have a similiar question, or maybe the same one worded differently...I want to use the quest menu as an Information Menu, to tell the players about the changes I've made and such...How do I add the text into the Quest Menu (or Information Menu as I have it now)?

-Edit-

Nevermind, I used the person above's trigger to do it...However, do I have to create a new trigger for each box?
 
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