Races out of place

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ImmortalMatt

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Does the campaign and pre-existing maps matter in the role of units in a new WC3 map? If I made a map where orcs were smart wizards and the nightelves were barbarians would no one play it because it didn't follow some unwritten rule? Do people really care or does it not matter?

I want to use Draenei in a survival map but following the campaign, Draenei would stick together and not fight each other. :nuts:

I'm also looking for suggestions on my survival map and input on what you like and don't like about pre-existing survival maps you've played.
 
Survival games are fun, working on one myself actually... nobody steal my name (Or main ideas including skins, units, etc...)

I loved playing Ice Troll Tribes, yea jungle trolls and island were fun (Jungle was by far the best) but Ice Troll made sense, why would you be frozen in a jungle :P.

Anyways, as for suggestions. Have a variety of units, but keep the ingrediants (If using recipe system like troll tribes) simple, instead of Pig Skin, just keep it skin. Sure you can make bigger animals drop larger quantities, but make better buildings require more. Have some more rare items though.
I suggest you have an option for teams, I absolutely HATE the fact that troll tribes was ever player vs player, it wasnt designed for that at all. Not only was the map to big, your already fighting against enough and if a guy dies they leave, thier team is to small so they leave, you win, its over.
Another idea, make animals wander around (Not just using wander ability, thats just periodic sidestepping) make them actually attack-move to other side of the map! You can steal the boss idea from Jungle Troll Tribes, just make there be more, and instead of camping in the corner make then wander as well.
Make the creeps get harder over time, and have some type of hostile AI that just likes to attack you for no reason (Hell make it the ice trolls LOL that would be funny)

USE A BACKPACK/EXTENDED INVENTORY SYSTEM!
I HATE HATE HATE how jungle trolls had so many armor and weapon types when you needed the extra 1 space to stack! (In my map when you right-click an item ill make you walk to it then add it if your inventory is full [If i can get it working, probrably possible])

Stacking? Yes, limits on each item should probrably be listed (Or take it to the max and make strength increase carrying limit of some items :D )

EDIT: Oh yeah about the drainie, people player single player all the time. I personally cant stand it! I HATE the fact that people are only working on lame AoS's and single player RPGS! Thats why Wc3 is losing so many people... There used to be all kinds of maps, arenas, td's, misc games like who wants to be a millionaire, survival games, footies (Still a bunch i know)... the list goes on and on, untill today. Now its just 3/5 DotA, 1/5 ... (CHAOS/UTV [Dam korean maps shouldnt be allowed on USWest/East!]), the rest is usually footmen/td's that are PROz ONLY (Most which are just completely idiotic or imbalanced to the max)... Jesus I went off track ok Im done.
 
Thx

Ya, I'm a shamen for clan tctx. It is an Ice Troll clan lead by Kyxoan. who makes the most recent versions. Some people say that he stole the map but it doens't really matter now. Jungle and Island tribes were stolen for the original Ice troll map. So I'm going to base it mainly off of Ice Trolls.
 
Trolls owns all! Too small teams? I'v won island troll tribes 1v4v4 (hint: uber posion spear)



Make like 2 teams and then 4 solo groups for those (like me) who hate being on teams.

Natural Shelters? (dead trees, caves)
 
I think a new thing would be placed bases. I think with abit of thought it would make more of the games end in killing the other team than dieing out.
i dunno, you could make it so you start with a bonfire, which heats you up fast and then you jsut have to keep it going with wood, also you start with a small shelter, when you bring certain supplies to it it gets bigger and better.

I personally like the idea. :D your map, not mine good luck making it!
 
Current Ideas

I want the game to be fair in a FFA or small-large teams. Heat isn't going to be a factor, hydration % from 0-100 will be the 3rd element in the survival. Also, when you are at like 33% hydration, your energy, abilities, and/or life will be penalized. I want to make it really hard to survive so that it is a pro game (soloing) but easier to survive and more combat in team games. Food and supplies are going to be pretty scarce as well as water. The water will come from randomly spawning fountains, underground water, and humidity traps. I want to have a changing water table under my map if at all possible so that you can dig up a well in your base. I also want to have everything packable or scrapable (50-75%supplies back). I want to add skills like: run, net, night vision, slower life drain, hide, tame animal, faster building, and a few others (open to suggestions). I think for the animals I'm going to use a few carabou, a kodo or 2, maybe vultures, maybe some wolves, scorpions, maybe some beetles, and a few others (also open to suggestions). The main buildings are going to be limited to an armory, seer hut, house, outpost, and maybe a few others. I don't want to add traps or towers except maybe a 1 use snare or pit trap. Meat is going to have a lesser regeneration effect that breaks when hit. I may add magic herbs that instantly heal. The items that spawn will be rocks, sticks & logs (chopped from trees), iron ore, maganese(purifies water and used for steel), raw glass, flint. Ok, I may post more latter, if I get any more posts. Tell me what you think.
 
Wow, big paragraph, Is that all your gonig to to have, or just in the first version? Because with only like 5 buidlings things are going to get boring.
But all in all sounds really nice :D
 
Havn't decided

These are just some of the ideas I've had for the map. As of now, since I hanv't really started, nothing is set in stone or limited. After the beta, I'm going to have to do tons of balancing to get it just right.
 
Maginsum? You know how fast that starts fires... can you make a torch and burn enemy shelters? Bamboo for good spears. Dont tell them ingredents if they happen to know the sassafrass can make tea they can boil water and put it in, if not to bad for them. Put in posion plants to so they dont try to guess becuase you wouldnt do that in real life.

How about..
Ants (There eaten in some places and are high in protein.) You can find them in trees and get them out with a bambo starw or something.
Anteater (Dont touch my ants you blasted mammel!)
Arrowroot (Its a plant)
Nettle (Makes good tea, boiling destroys the stinging part.)
Sassafarass (The roots also make good tea.)
Other plants (Get a survival manual or something... jeese)
Badger (Badger Badger Badger)
Mushroom (Mushroom Mushroom)
Snake (Its a snake eeee its a ssnnaakeee..)
Dryad (Piss of Cenruius and when he comes eat him to)
Dimigod (See above)
Cow (Mooooooooooooooooooooooo)
Milk (What was the person doing when the discovered cow milk wouldnt kill them...)
Ginger Root (Its a root of ginger jeese..)
Coconut

Thats all ive got for now
 
wtf?

how does that have anything to do with surviving in the desert? Too much detail for stupid newbs to understand anyway. And what do you do with tea? In what desert does bamboo grow? I suggest you lay off the smoking the sassafras man. j/k

And Manganese is different from magnesium.
 
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