radio operators signal and other radio operators signal on the minimap

  • Thread starter Thread starter a2npr1d3
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a2npr1d3

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i want to make a radio operator that when you activates its ability "signal", i want the minimap to do da signal dingy over every other radio operator their allies have. is it possible?
 
Signal
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Animate Dead
Actions
Cinematic - Ping minimap for (All players) at (Center of (Playable map area)) for 1.00 seconds

This is the trigger, you only need to set where you want to ping the map. If you want more than one just copy the action as many time as you need.
 
You need to change the ability "Animate Dead" to your ability, "Signal".

Now as conan told me (and I've done it and made it work twice), you have to make a "Dummy ability" so that it doesn't do anything "special" like grant extra speed, extra armor, or something to your tower. You want to make it castable, and you want it to not click on anything. Anyway, go to object editor, find the ability called "Channel". Now, copy and paste it and look into the "stats" for said ability. Name it "Signal" where it says "Channel" and change Data - Options (make it Visible) along with Data - Target Type (to Instant (No Target) if it isn't already).

Now you're all set--but you may want to make the ability a "unit ability" if your tower isn't a Hero. Simply turn Hero Ability and Item Ability to false.
 
thanks ..but it isnt a tower..i want it to be a radio operator with da ability signal. Ur allies cannot c ur units. So wat i really want is dat wen u use da signal ability, every otha radio operator ur allies have will have da ping over it. little help please.=)
 
It doesn't have to be a tower. It can be a unit. Just make it a unit ability--but you've probably done that already as it is a step in doing the tower as well.

You can set the location of the ping to a unit, not just a region, if I recall.
 
Originally posted by Rinpun
You can set the location of the ping to a unit, not just a region, if I recall.

True.

Basically, make a custom ability and remove spell effects, damage, everything. Then make a trigger like the one I did for you in my first post and change the place you want the ping to ping.

(Center of (Playable map area)) --> Used for a region, if you don't want to ping a region, change it to (Position of (Unit))
 
RInpun, you way would work but you don't always have to make a dummy ability. You can also just ping the minimap when yo want it to. Like let's say you want to ping the minimap when you activate a quest which would acxtivate when you enter a region. Just add te "Ping minimap at location".
 
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