Random Terrain

zll7

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17
I was thinking about putting random terrain in for a section of my map using this trigger.

Trees
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Destructible - Create a Summer Tree Wall at (Random point in (Playable map area)) facing (Random angle) with scale 1.00 and variation 0



stop trees
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Trigger - Turn off Trees <gen>



Has anyone ever done this before and if so has anyone had any problem with it?
 
fromthe looks of it there seems to be no problems cept ull have 100 trees in 1 second....
 
I've never done it, but I think you might not want to put playable map area as the region. I don't know what type of map this is for, but I'm sure the would be places that you don't want trees.
 
Thanks :D I just wanted a second opion before i tested incase it has been known to cause bugs in a map.
 
uhh so its gonna creat 100 trees a second?, if so thatd be interesting... anyway goodlucka and have fun!
 
Wow thats a really awesome idea. I never even thought of that. I hadn't even pondered that it may be a possibility! Sweet thinking man. :D
 
Pretty cool idea, but it's already been done (and rather nicely as well) in another map.

Good luck on it though. The map above is UNPROTECTED so all can learn from it including you! If you don't feel like learning, you could still play it, it is a very fun map.

-Demonfaze
 
Lol that sounds like a good idea --- :D it would make a great randomy forest sort of thing, without the pain of having to create it yourself, without the pain of losing preplaced doodad options, and giving it a truely random appearance. Might want to make sure it doesnt block your path (if I understand this correctly) though lol :P.
 
Another bonus with it is it makes the map file size smaller and load time less because you dont have to save as many doodads.
 
zll7 said:
Another bonus with it is it makes the map file size smaller and load time less because you dont have to save as many doodads.

Indeed; nobody likes loading...
 
Yes lol, preplaced doodads can add up ...

Would it be possible to randomly raise mountains or valleys or somehow alter the terrain that way :P that would be the best map ever if you could do that :)
 
I found this action but i dont exactly know what it could do...

Destructible - Set height of (Last created destructible) to 1

Might do something :confused:
 
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