zll7
New Member
- Reaction score
- 17
I was thinking about putting random terrain in for a section of my map using this trigger.
Trees
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Destructible - Create a Summer Tree Wall at (Random point in (Playable map area)) facing (Random angle) with scale 1.00 and variation 0
stop trees
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Trigger - Turn off Trees <gen>
Has anyone ever done this before and if so has anyone had any problem with it?
Trees
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Destructible - Create a Summer Tree Wall at (Random point in (Playable map area)) facing (Random angle) with scale 1.00 and variation 0
stop trees
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Trigger - Turn off Trees <gen>
Has anyone ever done this before and if so has anyone had any problem with it?


