Range Actor problems

GooS

Azrael
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154
Aye,

Having some problems with range actors, I just can't seem to get them to work properly.

I want the range to show on placement and on selection, so I've tried CActor range and weapon range and linked them to the weapon to no avail.

So I've read through a couple already existing actors and they seem to have a parent that give their Actor Events more sense.

Such as SelectionLocalupdate.SiegeBreakerSieged.Start, unlike mine which only say SelectionLocalUpdate.*.Start. I can't find anywhere, or anyway, in which to add this parent.

So, any ideas? It would be really nice to have the range show since I'm making a TD.

//==GooS
 
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