re making a maze

  • Thread starter Thread starter Cdoggystyle
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Cdoggystyle

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OK, i made units that would normally attack wanderers in my maze, now how do i get them to kill by walking into people?

also, making areas that kill units who walk off the path. do i have to make all those regions? and set it so that every players character dies when they walk into those regions? cause that would be iinSANE.
 
are you making one of those maze of death maps? Those were pretty funky, I got addicted to them at one point....

1) I'll have to think about a bit more

2) I disagree, its really not that bad. It will just take a bit of time to draw all the regions thats all.

event:
unit enters <region1>
unit enters <region2>
etc. etc. (copy and paste job almost!)

condition:
[player controller comparison]
(owner of entering unit) is controlled by (user)

action:
kill (entering unit)
 
Aren't those traps a bit to simple, boring and annoying? Try making original, fun and interesting traps. Like fire traps, for exemple… Be creative.
 
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