Nenad ~Choco Coronet~ Omnomnom Reaction score 137 Aug 8, 2005 #21 Or u can make a fireball ability with 99999 range that deals 1 damage and stuns for 0.01 seconds
H hobo218 Meh Reaction score 74 Aug 8, 2005 #22 no..because later levels it would take forever....and even on teh frist level..it would take 27 hits to kill one guy
no..because later levels it would take forever....and even on teh frist level..it would take 27 hits to kill one guy
Nenad ~Choco Coronet~ Omnomnom Reaction score 137 Aug 8, 2005 #23 but aint the point of antistuck towers to anti stuck not to kill units? well anyway u can make it so it has 100000000 damage but at least give em to gray so red cant steal
but aint the point of antistuck towers to anti stuck not to kill units? well anyway u can make it so it has 100000000 damage but at least give em to gray so red cant steal
H hobo218 Meh Reaction score 74 Aug 8, 2005 #24 Current AntiStuck- 5k Damage 15sec cooldown 20k range (it covers my map) The AS are grey's so he gets kills
Current AntiStuck- 5k Damage 15sec cooldown 20k range (it covers my map) The AS are grey's so he gets kills
M MasterOfABCs Unacceptable! Reaction score 56 Aug 8, 2005 #25 heres an idea, dunno if you CAN do this or not, what about a trigger, that kills units if they stand in the same spot for say 15 secs?
heres an idea, dunno if you CAN do this or not, what about a trigger, that kills units if they stand in the same spot for say 15 secs?
H hobo218 Meh Reaction score 74 Aug 8, 2005 #26 ive looked/asked about that and i havent found one and no one else has either...