T
tenebrous
Guest
Anyone know how to reference an .mp3 or .wav that has been imported into the war3patch.mpq inside WorldEdit?
I tried specifying the path of the imported .mp3 (when I added it to the mpq) to match the paths of the internal sounds, but it seems the sound lists are hardwired in WorldEdit.
Also, I can't seem to change the path of sounds for variables created in the Sound Manager, so I don't see how one would contain a sound in the sound variables.
thanks
I tried specifying the path of the imported .mp3 (when I added it to the mpq) to match the paths of the internal sounds, but it seems the sound lists are hardwired in WorldEdit.
Also, I can't seem to change the path of sounds for variables created in the Sound Manager, so I don't see how one would contain a sound in the sound variables.
thanks


