Refund for TDs

A

alaskanrunne

Guest
I was in the middle of making a TD and came across a neat way refund towers that the user no longer wants! Felt like sharing it :D

When creating towers in Object Editor (Units), be sure all of them are Undead. Go to Object Editor (Abilities) and stroll down to the Undead>Units>Unsummon. Go ahead and edit. Make the Art-Icon-Normal to "Gold Coins" and change the name to Refund. You can change the percentage of refund through Date-Salvage Cost Ratio (.5 = 50%, .75 = 75%, 1 = 100%). Now you don't have to go through all those triggers.
 
S

Scarzzurs

Guest
It has been done many times before, but is a neat way to get around the refunding problem never the less. Thanks for sharing it :)

- Scarzzurs
 

AceHart

Your Friendly Neighborhood Admin
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1,494
Nope, unsummon self still needs a target...
And, you'll get "Unit is out of range" if you then try to unsummon the neighbor structure.
 

DDRtists

ɹoʇɐɹǝpoɯ ɹǝdns
Reaction score
415
AceHart said:
Nope, unsummon self still needs a target...
And, you'll get "Unit is out of range" if you then try to unsummon the neighbor structure.

set the range to 1?
 
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