# Region Edge to Other Edge

#### BlackRose

##### Forum User
I want a unit to move from one point which is on the edge of the region to another edge... so it travels from like one edge to another.

How'd I go about doing this [potentially in the simplest most understable answer]?

#### Rushhour

##### New Member
JASS:
``````local real startX1=GetRectMinX(gg_rct_yourRect)
local real startY1=GetRectMaxY(gg_rct_yourRect)
local real targetX1=GetRectMaxX(gg_rct_yourRect)
local real targetY1=GetRectMinY(gg_rct_yourRect)
//order unit to move from startX1,startY1 to move to targetX1,targetY1
//moves from top left to bottom right

local real startX2=startX1
local real startY2=targetY1
local real targetX2=targetX1
local real targetY2=startY1
//moves units from bottom left to top right

call SetUnitPosition(unit,startX1/2, startY1/2)
call IssuePointOrder(unit,targetX1/2,targetY1/2)``````

#### BlackRose

##### Forum User
Is that from one random point on the edge to another random point of the opposite edge?

Looks like Corners.

#### Rushhour

##### New Member
JASS:
``````local real minY=GetRectMinY(gg_rct_yourRect)
local real maxY=GetRectMaxY(gg_rct_yourRect)
call SetUnitPosition(unit,GetRectMinX(gg_rct_yourRect),GetRandomReal(minY,maxY) )
call IssuePointOrder(unit,GetRectMaxX(gg_rct_yourRect),GetRandomReal(minY,maxY))
//something like this then? thought you wanted corner to corner``````

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