hehehe the answer to my problemTrigger:
- Time - Every 0.50 seconds of game time
- Unit Group - Pick every unit in (Units in Region 4 matching (((Owner of (Matching unit)) Equal to Player 1 (Red)) and ((Issued order) Not equal to (Order(attack))))) and do (Actions)
- Loop - Actions
- Unit - Order (Picked unit) to Attack-Move To (Center of Region 5)
is this something you want?
or you might let it trigger when the unit really enters the region.
- Unit - A unit enters Region 4
- (Owner of (Triggering unit)) Equal to Player 1 (Red)
- Unit - Order (Triggering unit) to Attack-Move To (Center of Region 5)
i wouldnt recommend using those triggers posted above since they leak heavily. periodic unit group leaks are a bad thing to happen.hehehe the answer to my problem
thank you very much