LurkerAspect
Now officially a Super Lurker
- Reaction score
- 118
Hi there I'm back for a spell.
My problem today is that I cannot reliably detect that a unit is visible to a player. If I use Is Unit Visible to Player, then it only detects units that are within acquisition ranges of the player's units, if I use Is Unit/Point fogged to player, then it either sees ALL units in range (regardless of whether or not they're fogged), or only those that are fogged, depending on whether I use true/false.
I'm really stumped, help would be appreciated! It's the only obstacle to my awesome AI system.
My problem today is that I cannot reliably detect that a unit is visible to a player. If I use Is Unit Visible to Player, then it only detects units that are within acquisition ranges of the player's units, if I use Is Unit/Point fogged to player, then it either sees ALL units in range (regardless of whether or not they're fogged), or only those that are fogged, depending on whether I use true/false.
I'm really stumped, help would be appreciated! It's the only obstacle to my awesome AI system.