Removing Destructibles

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Allright, i made an ability taht woukd work just fine, but it has one problem- I made it so, that when you cast ability few destructibles appear ta target point of ability being cast. now, it would work just fine, but i cant make those destructibles to be removed after some time, like 30 seconds. So, i wnt to ask if there is something like:

Pick every destructible of type and do -actions-

Well i just need my destructibles to be destroyed after some time.
 
pretty simple really

event:a unit finishes the effect of an ability

condition: triggering ability is equal to (your spell)

actions:wait 30 seconds after unit finishes spell checking every 30secs
-kill/remove (your destructibles)

the actions arent precise and wont point u where u need to go, but its somewhere in wait-

this should take your destructibles off of the field after 30 secs.

trust me ,try and do everything as simple as possible and using as little actins as possible. there r usually about 10 ways to do this, but this is the simplest one that comes to my mind.

if it doesent work u can always: :banghead:
 
Set [variable of destructible type] = Last Created Destructible

Then destroy the destructibles in the variables.
 
MooMooMan - erm.. you didnt get my question :o . I mean i have made a trigger that it would kill destructibles, teh proble mis i dont find a way HOW to remove them. I cant find a trigger wich would be somethign like "Pick every destructible of type <my type>" and remove them.

[EDIT]
hm grfuf..It probably sounds stupid, but i made a variable of destructible type, then i made a trigger that when a timer expires remove destructible. but i cant use variable. Could you please give me a trigger action?
 
o

my bad welllllllllllll

you could do:

waitaminute

howmany destructibles r we talking here?
 
[Edit] Nope i dont get it. Doesnt work, it destroys JUST the las tcreated destructible. Well ill try to say everything as clear as i can:
I made a trigger Of destructible type CR1.
Now, i made a trigger that when it creates teh destructible:
Action- Set CR1= Destructible type of last created destructible.

It should work, but on trigger when using Destructible- remove, this variable is not allowed. I used jus t a destructible variable, but in that case it destroys jus the last created destructible. ope i made it clear
 
Oh you got my post wrong =). Blame me I wrote it unclear. You don't have to make a variable of the type: "Destructible-Type" but of the the type: "Destructible". Sorry about the unclear answer!
 
yes heh. but still i cant get it done. when i use Type : Destructible, it doesnt allow me choose Destructible type of last created destructible, just last created destructible
 
I shouldn't be the type of it, it should just be the last destructible. I will give you an example:

Code:
    Destructible - Create a Summer Tree Wall at (Center of (Playable map area)) facing (Random angle) with scale 1.00 and variation 0
    Set TestDestructible1 = (Last created destructible)
    Destructible - Create a Summer Tree Wall at (Center of (Playable map area)) facing (Random angle) with scale 1.00 and variation 0
    Set TestDestructible2 = (Last created destructible)
    Wait 20.00 seconds
    Destructible - Remove TestDestructible1
    Destructible - Remove TestDestructible2
 
yo guys how dou make the triggers into a scrollable window?

i anger the mods enuf already :D

so if anyone can point me straight?....
 
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