L
Lanzer
Guest
When you start a map or someone leaves how do you make it so that all there units/buildings blowup or explode?
Events - Elapsed game time is .1 seconds
Conditions -
Actions - If (condition) then (actions) else do (actions)
Condition - Pick all players in player group (Player slot status equal to unused))
Loop actions -
Pick every unit owned by (Players matching condition))
Player slot status is equal to unused
and Kill Picked Unit