Replacing the weapon when an ahoter is picked up

eatbeaver

New Member
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Hi, when let's say a footman is picking up a sword i want it to replace hes old one. How do i do that?
 

UndeadDragon

Super Moderator
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448
Do you mean attachments? Look HERE
 

eatbeaver

New Member
Reaction score
7
I know but he do not explain how to replace the old one.

EDIT: Oh i misunderstod him but thanks anyway.
 

UndeadDragon

Super Moderator
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448
To replace the old one, you need to have a model without a weapon at the start. (Weaponless model)
 

D.V.D

Make a wish
Reaction score
73
You need to make a footmen without the sword by taking the skin and removing the sword part. If you want to use the old one and add the new weapon your going to need to trigger it.

Events: A unit picks up an item

Conditions: Item is of type(your item)

Actions:Kill Triggering unit.
Create 1 Footmen at position of dying unti facing position of dying unit.
Add (your item) to last created unit.
 
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