Request:Help Rig My Model for Animating

Discussion in 'Requests' started by BANANAMAN, Mar 22, 2012.

  1. BANANAMAN

    BANANAMAN Resident Star Battle Expert.

    Ratings:
    +153 / 0 / -0
    I made a simple "Steve" model (the player character in Minecraft). and I'm having problems creating it's "skeleton" so that it doesn't skewer and or distort the model whenever I try moving it's limbs. Can someone make a better skeleton so it's limbs can move similar to the one in Minecraft?

    Download the model here.
     
  2. Eyonix

    Eyonix TH.net Regular

    Ratings:
    +15 / 0 / -0
    May I ask what you're using the model in program wise? Unity has a pre-made skeleton in its Standard Assets Pack that can be used, all you would have to do is switch the original model with yours. The best part is if you use unity to publish your project you can use the assets personally or commercially without risk of copyright infringement and it will save you a ton of time.
     

Share This Page