DM Cross
You want to see a magic trick?
- Reaction score
- 567
I've recently realized that a map I used to play, Trynton wasn't protected. Now, I love the scenery of this map! It's huge, its fun, but the abilities make no sense whatsoever. The Ninja had Divine Shield, for crying out loud! I also didn't like some of the cinematics, it took 5 minutes, just to be told what a quest is! -.- And the camera angles. Anyway, so I opened the map and deleted a few old triggers and stuff I thought I didn't need. Now, the game has a "Respawn Creeps" trigger, which worked fine before. I didn't touch the damn thing, but now it doesn't seem to work at all...
E: A unit owned by Neutral Hostile dies
C: Unit is not (bosses 1-10, or so)
A: Wait 60.00 seconds
Create a unit at the position of dying unit, of the same type of dying unit
Not the exact terms, but that's basically what it said. So I'm wondering why doesn't the trigger work before, if all I did was make a few new abilities, and get rid of cinematic triggers?
E: A unit owned by Neutral Hostile dies
C: Unit is not (bosses 1-10, or so)
A: Wait 60.00 seconds
Create a unit at the position of dying unit, of the same type of dying unit
Not the exact terms, but that's basically what it said. So I'm wondering why doesn't the trigger work before, if all I did was make a few new abilities, and get rid of cinematic triggers?


