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The Tower Contest - The 5th Iteration
Once again the fabled Tower Contest returns to challenge coder and artist alike. Without further ado, allow me to present the rules!

Once again the fabled Tower Contest returns to challenge coder and artist alike. Without further ado, allow me to present the rules!
- The Theme
The general Tower Contest theme has always been, and will continue to be, very much up for debate. I am quite loose in terms of what I want to see.
Cannon towers =
Awesome eye candy and cool tower effects =
You know what to do. - The Rules
As always, we can't let things get out of hand, now can we? So take a look:
- Your tower must be unique to the contest. In other words, it must have been created specifically for this contest.
- Imported icons, models, and whatever are fine for use.
- Code may be done either in GUI or JASS. Systems such as a Casting System and vJASS are fine to use. Just make sure you use systems as utilities and not to completely do all of your tower without you doing any work.
- Please include importation instructions with your tower.
- I will create a testing map that will be posted in this post. Please use this map when submitting. When you submit your tower's map, please include your username in the filename of the map.
- Your tower may upgrade. However, having tons of tiers will not get you any more favor. So don't be silly about it. Make the upgrades mean something.
- You may have more than one tower if both towers must work together to produce the effect. I would rather not see a second tower that simply increases the damage of the other or something like that.
Download test map here.
- The Rewards
Ah, yes. The rewards. We certainly want to make sure that those who come out on top get a judicious amount of rep, don't we?
Here's the breakdown:
1st Place - 20 rep
2nd Place - 15 rep
3rd Place - 10 rep
And anyone else who wants to give rep will certainly be welcome to do so.
But that's not all. This contest features an additional surprise award. It is my pleasure to announce that the 1st, 2nd, and 3rd place contestants will also each receive 1 Starcraft 2 Beta Key for access to the beta of Blizzard's most anticipated RTS ever! TH.net has recently come into possession of some keys, and we can't wait to give them away to deserving members!
- Anything Else
The due date of the contest is below.
The judging will be done solely by me, Ghan_04. I will award points based on several categories which may earn points. These categories are as follows:
Tower Art
How nice does your tower look? Does it have anything attached to the model that applies? Is it the right size? Would it fit in with other towers nicely?
Points Possible: 10
Special Effects
What do the projectiles look like? If it doesn't use projectiles, what kinds of eye candy does it have? What do its abilities look like when used? Is it noticeable?
Points Possible: 20
Adhereance to Theme
Does your tower fit the contest? Would it be applicable in a Tower Defense map? Is it innovative? Does it incorporate new ideas that have never been seen before?
Points Possible: 20
Coding Efficiency
Do your tower's trigger-enhanced abilities work as intended? Are all the leaks eliminated? Is it done in the best way possible? Are there any errors?
Points Possible: 30
Balance
Does your tower have the right amount of power? Is it not just an "ownage device"? Is it actually viable in a TD map?
Points Possible: 10
Implementation
Is it easy to incorporate your tower into a map? Could the common sea slug follow your instructions?
Points Possible: 10
Total Points Possible: 100
Q&A
Q: Where do I submit my tower?
A: Into this thread.
Q: How big can my tower be?
A: Much bigger than 4 Guard Towers is getting excessive.
Q: What can my tower do?
A: Anything, really. We just hope that it has something to do with stopping those pesky creeps....
Q: Can I use system X/Y/Z in making my tower?
A: As long as it doesn't require me to install anything special (like EGUI) in my NewGen editor.
Q: How many abilities can my tower have?
A: As many as you need for it to accomplish some one objective. Don't make a tower do a ton of different things and then some.
Q: Leaks?
A: No.
Q: Is X/Y/Z too complicated?
A: Up to you. My advice? KISS - Keep It Simple, Stupid!
Q: JASS?
A: Naturally.
Q: What are you going to do if you don't like something about my tower?
A: At best? Grade it. At worst? -rep and/or disqualification.
Q: What happens if my tower is borderline offensive?
A: Ask first.
Q: Can I have more than one tower?
A: If they work together to do something, yes. Separate towers, no.
Q: Your rules are crap.
A: Then make your own contest.
Q: I'll do that, then.
A: Good luck getting it approved.
Q: I'll host it on my own site!
A: You do that.
Q: What if I need to make a change to my submission before the deadline?
A: Let me know there is a new version, and I'll get it.
Q: What if I need to make a change to my submission after the deadline?
A: Too bad. No harm in asking about it, though....
Q: Wtf SC2 beta key? I don't want that.
A: Give it to someone else, then.
Q: Can our tower be SC2 related?
A: Yes.
Q: Does our tower have to be SC2 related?
A: No.
Q: Why are you hosting another of these boring contests?
A: Need to give away SC2 keys somehow.
A2: I like hosting contests.
A3: Because I can.
A4: Because I hate you.
Q: What if I already have a SC2 beta key?
A: Cool.
Q: I don't have any more questions.
A: Hm? Already? Well, let's get to coding, then.
This Contest Will End On
May 10
As you can see, the contest will end just shy of three weeks from now. So don't hesitate to join! WIP screenshots welcome!
May 10
As you can see, the contest will end just shy of three weeks from now. So don't hesitate to join! WIP screenshots welcome!