Risk: The Boardgame

Tonks

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Surferkid993 said:
I have no idea. I haven't played around with ROC since it TFT came out. Can you use abilities that have no effect? :confused:

(yes it is, lucky me I have off this week. :D )
In Roc editor there's no Ability editor, Import Manager, or anything fancy-shmancy. You got your Trigger editor, your object editor, and your map. lol.. :rolleyes:
I think I'll use a text-based system, with prompts when you're supposed to roll, move, or something else.
 
A

alzidaney

Guest
I got an idea.. The usage of dices is essential in a game of Risk. BUT, it is what makes the game slow. Im sure you know how long real Risk games can last.. Anyway, 1st idea is to put a timer on each player's turn. After his turn is up, then you move on..
2nd idea is you eliminate the usage of dice. For battles, units are "transported" to this mini arena where they whack the hell out of each other. What makes this different? You use a high damage difference that would make the attacks really random. Like for example, make one player's infantry have damage around 2 - 175. I think you get my idea right?

Yeah.. Anyway, Beta tester here available. :)
 

Surferkid993

God surferkid993 = new God(awesome.me);
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The timmer would be a good additon, but make it like if the player does nothing for 30 seconds their turn ends.

I think that the second idea would make it too far from the real risk and more like the one that is out already, which by the way I finnaly played. I liked it, but a real risk definatly needs to be made. :D
 

Tonks

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Yea.. I once had a game of Risk with my cousins that lasted 3 days. We literally played the entire time. We ate while playing.. lol
I'll definately put in a timer, to elimate the AFKer problem, if nothing else.

And yea, this is meant to be as much like the real Risk as possible, so I dun think the second one will work for it. Good idea though.

Thanks for the suggestions!!

-Keep 'em coming! :D-

(200-odd views, and only 23 posts? :()
 

Surferkid993

God surferkid993 = new God(awesome.me);
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3 Days thats you longest. Me and my 2 brothers play Risk every Chirtmas ana we once played for 9 days, but we had beraks of about 4 hours to sleep. I remember once we finished its was like 5 AM and we all slept till like 4PM.

But since it is a computer generated roll it should go alittle faster.
Its beceause they all hate you :mad: .
:D

You should make a site for it. FreeWeb.com :D
PS:Got my CD!! woot!!
 
A

alzidaney

Guest
Since I know quite a bit of Risk in real life, I dont mind helping out.. Maybe you'd like me to help out with the country cards? :)
 

Tonks

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alzidaney said:
Since I know quite a bit of Risk in real life, I dont mind helping out.. Maybe you'd like me to help out with the country cards? :)
That would be wonderful. :)
Do you have TFT editor? If you do, do you know if you can import images into a map and still save it as RoC? (It would be nice to have them as fade filters that show when you get a country.)
Also, the Mission Cards. I'd like to have those display for a certain amount of time, and then I'll create a text based system, so they can be like
Player: "-Missions"
Game: [Which One?] -Displays list of country cards for that player-
Player: "1"
Game: [Kill blah blah kill yellow blah blah]
Ya know what I mean? I can do the text system, if you can import the cards and such.

I'm very limited on time, so I haven't been working as much as I'd like to. I'll upload the map ASAP, though.
Thanks for the help :D
 

denmax

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I think this would be in success to be a great map...

ADD: Can I be tester too? if you could, i'd really appreciate it...

TNX,
-=TôinK=-®™ :D

EDIT: If I don't reply directly, I'm still in school, I only visit the forums evey 5:00 - 9:00 (GMT +8:00) so sorry if I reply late.
 

Tonks

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denmax said:
I think this would be in success to be a great map...

ADD: Can I be tester too? if you could, i'd really appreciate it...

TNX,
-=TôinK=-®™ :D

EDIT: If I don't reply directly, I'm still in school, I only visit the forums evey 5:00 - 9:00 (GMT +8:00) so sorry if I reply late.
Signed ya up. Thanks for the support :)
Please know that there will be no testable version for at least a few weeks, because I'm very limited on time. :(
 

nabilboss

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Even though its a very old thread but still I feel interest! Im sure the game has made already by OP. However can I get the link to play or purchase the game/software?
 

Inflicted

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I'm quite sure there is already something made like this. The previous one was very slow, try find a way to make it faster paced or perhaps if turn/time based, then some way to keep the players busy and something to avoid players becoming bored.

However, I'd like to beta test. Sign me up.
 
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