C
cccpman1
Guest
I have been working on a LOTR Risk for at least 4 weeks, having started over (totally over) 3 times now I am more then ready for this to be the final version. My goal was to mvoe away from the standard risk, i never liked things like towers, the small ammount of units you can use, the "empires" idea, etc.
Thus I have a list of problems, help on any of them would be great ( i will just update thread, I have tried to do everything on my own but I require help... after 4 days being stuck on a simple trigger I figure it is best for the map)
1) When the game starts you select your race from a dialog. By then the game has already distributed barracks and units to each circle of power... I request either the code or some good ideas on how i can order all units of a type to change into another unit of type. I thought i could do something where the conditions are != buidling do blah, else do blah but i dont know what to put where... i just cant find the right commands to do what im wanting. I want to replace all barracks with a race specific barracks based on player selection. Anyways, if you dont get teh problem or want more info please do ask, i will be more then happy to provide more information
2) The horrible unit balance- The first couple versions were great, they ran faster then any risk, had a larger map, had many many more units... which is the problem. I find it impossible to balance my units, after 54 playtests on the first map alone to correct this I was nowhere. Now im sure there are many many things about balancing units, the main idea behind most is the time it takes... but I am in need of more help then this. Because this is a risk game everything must have a value, the values are small, so far everything is below 50 gold. I have tried to use long complicated formula to balance a units speed, attack, cooldown, health, regeneration, etc but have had no luck. I am now thinking about having every unit take a default base of everything (base 1 gold) and the only thing that changes after unit value is the health... but then again the game would slow down to a crawl. If you could provide some ideas on the subject I would be more then happy to try them because it would only take a couple of playtests rather then 54 shots in the dark
3) Multi-board - I have heard so much about the multiboard, and what I have heard is good stuff. However I have always wonderd about being able to display private multiboard stats and public ones. Each player perhaps has a rating of their armys value, their income, perhaps a forcast of where they will be in a couple turns if it keeps it up, and then public ones being Total income, kills, etc. Of course these are long time goals, and this is the last on the list so far for good reason. I have figured out how to manage an income leaderboard and thats all that is required but if i stop there what kind of mapmaker will i be heh... Is it possible to show a differnt multiboard for each player, have them rotate for every player at the same time between stats, and then go to the public multiboard (or leaderboard) or are private boards a myth? A link to a multiboard tutorial other then the following (which is for global only i think http://www.thehelper.net/forums/showthread.php?t=11545) would be great
Sorry for the rather long post, I know this is alot to ask for, I have done a few hours of searches but I cant solve these problems. If i missed something please msg me via pm or better yet post a link here so it will help anybody else who gets stuck
Thus I have a list of problems, help on any of them would be great ( i will just update thread, I have tried to do everything on my own but I require help... after 4 days being stuck on a simple trigger I figure it is best for the map)
1) When the game starts you select your race from a dialog. By then the game has already distributed barracks and units to each circle of power... I request either the code or some good ideas on how i can order all units of a type to change into another unit of type. I thought i could do something where the conditions are != buidling do blah, else do blah but i dont know what to put where... i just cant find the right commands to do what im wanting. I want to replace all barracks with a race specific barracks based on player selection. Anyways, if you dont get teh problem or want more info please do ask, i will be more then happy to provide more information
2) The horrible unit balance- The first couple versions were great, they ran faster then any risk, had a larger map, had many many more units... which is the problem. I find it impossible to balance my units, after 54 playtests on the first map alone to correct this I was nowhere. Now im sure there are many many things about balancing units, the main idea behind most is the time it takes... but I am in need of more help then this. Because this is a risk game everything must have a value, the values are small, so far everything is below 50 gold. I have tried to use long complicated formula to balance a units speed, attack, cooldown, health, regeneration, etc but have had no luck. I am now thinking about having every unit take a default base of everything (base 1 gold) and the only thing that changes after unit value is the health... but then again the game would slow down to a crawl. If you could provide some ideas on the subject I would be more then happy to try them because it would only take a couple of playtests rather then 54 shots in the dark
3) Multi-board - I have heard so much about the multiboard, and what I have heard is good stuff. However I have always wonderd about being able to display private multiboard stats and public ones. Each player perhaps has a rating of their armys value, their income, perhaps a forcast of where they will be in a couple turns if it keeps it up, and then public ones being Total income, kills, etc. Of course these are long time goals, and this is the last on the list so far for good reason. I have figured out how to manage an income leaderboard and thats all that is required but if i stop there what kind of mapmaker will i be heh... Is it possible to show a differnt multiboard for each player, have them rotate for every player at the same time between stats, and then go to the public multiboard (or leaderboard) or are private boards a myth? A link to a multiboard tutorial other then the following (which is for global only i think http://www.thehelper.net/forums/showthread.php?t=11545) would be great
Sorry for the rather long post, I know this is alot to ask for, I have done a few hours of searches but I cant solve these problems. If i missed something please msg me via pm or better yet post a link here so it will help anybody else who gets stuck


