sentrywiz
New Member
- Reaction score
- 25
I wanna make this silly map of Rock Paper Scissors. Yea I know sounds really silly, however more skill for me if I can do it.
I however have no idea how to make "round start" triggers. Something with pause/unpause units, so there would be the actual rock paper scissors in same time dynamics. I'm thinking making two units, taking everything from them and just giving them three abilities that are "Rock Paper Scissors" and probably use Berserk since I might need to check buffs.
So this is how it would "resolve" around the game:
Any ideas greatly appreciated and rewarded.
I however have no idea how to make "round start" triggers. Something with pause/unpause units, so there would be the actual rock paper scissors in same time dynamics. I'm thinking making two units, taking everything from them and just giving them three abilities that are "Rock Paper Scissors" and probably use Berserk since I might need to check buffs.
So this is how it would "resolve" around the game:
Player 1 chooses option between 1 out of 1, 2 out of 3 or 5 out of 3.
Game starts with two units facing each other with a camera lock. This is all common sense... but now round 1 starts. From here I partially know or don't know how to exactly make it.
Player 1 and 2 choose what mark to use. Until both players choose round won't start. I'm guessing boolean variable to check if player is ready.
Both players "cast" their chosen marks and compare between buffs to decide who won. A point is given to the winning player and maybe a multiboard to put what the players choose in round 1.
Now round has to restart.
The whole thing goes on depending on what option players chose until 1, 2 or 3 points are given to obtain a win.
Any ideas greatly appreciated and rewarded.