Rinpun
Ex TH Member
- Reaction score
- 104
Has anyone overcome the rotation issue? I've tried complete 360s sometimes and the result is having an object bumping back and forth (I can't quite describe it) and not actually rotating a full 360.
By the way, I'm talking in the Animation context. You put a rotation key and roll the thing 360 degrees. One would expect that it would roll the object, right? Wrong. Meep.
So yea, do you have any suggestions Ryoko? Or does any other modeler (if there are any and if they are active) have a way to get around this problem?
By the way, I'm talking in the Animation context. You put a rotation key and roll the thing 360 degrees. One would expect that it would roll the object, right? Wrong. Meep.
So yea, do you have any suggestions Ryoko? Or does any other modeler (if there are any and if they are active) have a way to get around this problem?


