Ghostwind
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- Reaction score
- 172
What do you think about an RPG map centered around dungeons? What I mean is no more walking around in the forest killing everything you come across and stealing their items, but instead having several dungeons to go to no matter what your level that involve quests and plenty of boss fights?
It would require active involvement in the combat, however, rather than just moving around the map and auto-attacking things. The dungeons would be made so that they are just barely completable at the levels where they give adequate loot and XP.
Would you play this kind of map?
It would require active involvement in the combat, however, rather than just moving around the map and auto-attacking things. The dungeons would be made so that they are just barely completable at the levels where they give adequate loot and XP.
Would you play this kind of map?