RPG Item and Spell Ideas - Need more!

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Sorry about posting but people stopped looking at my old thread (Probrably because so many replies... I guess :rolleyes: )

CURRENT ABILITIES

Code:
•Frostbolt - Fires a frosty missle at a target, when it strike it will deal 12 damage and freeze the target for 3 seconds. 
•Healing Touch -  Heals a target friendly unit for 25 damage. Has a 2 second casting time. Able to target self 
•Plunder - Stuns an enemy for 3 seconds and steal 3-10 gold from the unit. 
•Holy Bolt -  Fires a holy missle at a target that can heal a friendly living unit for 30 hit points, or deal 15 damage to an enemy Undead unit. 
•Precise Shot -  Shoots a long ranged bowshot at a target, dealing 8 damage and stunning the target for 3 seconds. 
•Activate Defend -  Raises the Swordsmans shield increasing his armor by 2 but reducing his movement speed by 75%. 
•Open Wounds -  Deals 2 bonus damage per second and slows movement speed by 20%. 
•Spiritual Guardian - Summons a Guardian to protect the Cleric, the Guardian deals 6 damage and lasts for 25 seconds.



CURRENT ITEMS

Code:
•Frozen Cloak of Intelligence: Gives +3 intelligence, and has a 15% chance to freeze an attacker for 3 seconds. 
•Flaming Gauntlets of Strength: Gives +3 strength, has a 15% chance to deal 6 bonus fire damage on attack 
•Electric boots of agility: Gives +3 Agility, has a 15% chance to increase attack speed of attacker by 30% for 5 seconds. 
•Potion of minor/[none]/major Str/Agi/Int: Increases the str/agi/int of the hero by 3/5/8 when used. lasts 45 seconds.

Im looking for some ideas like this... nothing impossible but nothing generic. The hero classes I have are listed below, match abilities to them please and thank you :)

HERO CLASSES

Code:
•Druid - Able to transform into animals and cast healing abilities
•Marksman - Uses a bow for ranged attacks.. spells based on range and speed
•Swordsman - A footman who has Defend (Above)... Needs offensive abilities
•Paladin - Uses a hammer and shield, able to cast Holy Bolt (Above) and Smite
•Knight - Using Captains model able to cast offensive spells
•Sorceress - Casts offensive spells that damage, slow and stun enemies
•Thief - Able to cast Plunder (Above) to steal gold, needs fast abilities
•Cleric - Main healer, can cast Healing Touch and Spiritual Guardian (above x2)
 
Some of these are renamed (and sometimes not even that) blizzard abilitys with no creativety. This is a RPG right? Well it needs a few better abilitys to make it good, keep the ones you have but you'll need a few less used abilitys too. PwnthePanda (plz let me spell it right) will give scores and scores of cool descriptionless names i bet (i saw him give somewhere near 200 ideas in 1 thead no joke).
Ability Ideas
- Dissappering Act - Blink and when the unit reappers it cast a huge cloud of dust that blocks vision and all attcks expect melee (somewhat like dark swarm from SC but coupled with blink)
- Mace Storm - Multi-Target Storm Hammer
- Drudic Awakeing - When cast on a grass tileset a grass elemental springs from the ground
Code:
Drudic Awakeing
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Drudic Awakeing
    Actions
        Set TempPoint = (Target point of ability being cast)
        Trigger - Run Drudic Awakeing2 <gen> (checking conditions)
Code:
Drudic Awakeing2
    Events
    Conditions
        (Terrain type at TempPoint) Equal to Lordaeron Summer - Grass
    Actions
        Unit - Create 1 Grass Elemental for (Owner of (Casting unit)) at TempPoint facing Default building facing degrees
-Healing Forest - for all trees in a range every unit is healed by 3 hp

Item Ideas
-Bark Chunk - When used makes a strong wall preventing units from passing (put in small coreidor use bark like modle)
-Clock of Shadows - Same as normal no changes at all (i just love this item...)
-Mirrior Knife - A beutiful knife said to give the wearer incrediable reflexes and the ability to duplicate, triplicate, even quadruplicate themself, also very sharp (attck bonus, mirrior image, agility bonus)

Class Ideas
-Lancer (Good at coming into battles? then massive weakness?)
-Traveler
-Serpentamancer
-Siege Enginear
 
Some good ideas, a few names I wouldnt use (Dissapearing act... its just... not for an rpg). Theres not going to be any lordaeron grass since im using northrend tileset, but I might use that idea, snow, stone, water, or earth elemental depending on terrain type sounds cool... Not really in need of any more hero classes unless they are good... but I dont want to use any classes that 'unique' I want them to be generic (No priestess of the moon, only paladins and blademasters to give u an idea) The description of mirror knife sounds a bit overpowered, of course it wont have to be :rolleyes:. Is that 'Clock of Shadows' like a moon stone?

Also Im making item classes similar to the editors classifacation system...
Artifact - Rare
Set - Gives bonuses when u have enough of the same
Consumable - Potions and tomes (Wont be many tomes dont worry)
Normal - Well obviously its a normal item

If you got any other item class suggestions, or just a better name (Nah i dont like mine either :) ) Plz suggest
 
Oh, you meant cloak of shadows.
 
Code:
[U]Items[/U]
Daemon Glass
-Type: Artifact
-Summon: Summons demons
-Bonus: Itl.
-Extra: Gives unit carrying it the ability to see any part of the map and summon demons there
Code:
[U]Classes[/U]
Guardien- Massive HP slow basicaly a good old tank
EvilBadger- Can summon his badger and mushroom freinds! When he summons them the games plays a custom sound badgerbadgerbadgermushroom!mushroom!
Astorliger- Cool star based abilitys (not preistess of moon STAR not moon is this to ungenral?)
(see www.badgerbadgerbadger.com for joke if you dont get it)
Code:
[U]Abilitys[/U]
Andormeda Strike- Big damage
Orions Light- gives vision of an area and blinds all targets in it? (Starcraft blind sight redunced to 1 square mabey make it timed)
Ursa- Summons a big furblog and a little furblog (Ursa Major Ursa Minor)
Crazy Chat Skills- Does nothing but displays to other players message 
"() /\/\ F G   I_I,    I\I () () 13 $   G () I\I I\I @   G 3 T   () \/\/ I\I 3 D   13 Y   <name of player>"
LMAO it would be so frigging funny!!!!
 
Code:
Here's a class you missed what about a beastmaster?

Druid is very similar to beastmaster

Anyway no1 ever builds a mesmer i know that many people might not like it at first but if u get to play with him u can deal quite a lot of damage.
In case u dont know what a mesmer is it is a character crudly described as a kind of jinxer cause his magic is mainly in illusion and stuff.He can steal mana, make units move slower, make units miss, make units get their damage reflected when attacking him etc. those are some ideas
 
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