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warcraftguy
Guest
I dont really like it when people ask high leveled chars to help them level fast so i have made a few rules for my rpg pls read.
1. Their are many regions (areas) in my map that are devided up. If a unit below a certain level enters a high level region he will not ba able to pass through it. This prevents lower levels from getting xp from high level monsters
2. If a unit picks up a very good weapon and he is lower than the required level it will drop from him. (this prevents low level chars from being godlike)
3. I have just found out that high level chars can still gain xp from low monsters. So i will make a trigger saying a unit kills a unit. Unit type = to (gnoll), level of hero greater than (10) subtract 100 exp from unit. This will prevent high level chars from gaining good xp from very low monsters.
i cant remember if i their are more but this is the basic stuff. Please tell me how you feel about these becuase its your reply that desides if these will be put into my rpg.
Thanks for reading.
1. Their are many regions (areas) in my map that are devided up. If a unit below a certain level enters a high level region he will not ba able to pass through it. This prevents lower levels from getting xp from high level monsters
2. If a unit picks up a very good weapon and he is lower than the required level it will drop from him. (this prevents low level chars from being godlike)
3. I have just found out that high level chars can still gain xp from low monsters. So i will make a trigger saying a unit kills a unit. Unit type = to (gnoll), level of hero greater than (10) subtract 100 exp from unit. This will prevent high level chars from gaining good xp from very low monsters.
i cant remember if i their are more but this is the basic stuff. Please tell me how you feel about these becuase its your reply that desides if these will be put into my rpg.
Thanks for reading.


