Secret Area's

Mind

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I try to find an original way to conceal a secret area… I used trees in all my previous levels. One of those "tree wall" which concealed the secret area could be hit by non-artillery units too.

Any idea's?
 
What would the area be used for?

You can for an example make a huge doodad, covering the area, and remove it when you want to...
 
A waterfall you can walk through would be tight. Might be a little challenging to make.

Make new doodads of waterfall and somet types of rocks. Make them have no pathing.

The rocks would be a 'backing' for the waterfall that would hide the entrance. You can change the rock heights to make em look decent too.

I find the 'destructable' rocks are nice for waterfalls.
 
Hey, thats a real nice idea man...
Let me add something to it...

Make a wakable doodad that would act as a celling to the chamber that the waterfall leads to... and when a unit enters the area remove it so you can see the inside :P

Man Im thinking of doing this myself now hehe
 
No, no, no you wouldnt be climbing the waterfall, you would just be able to walk over the secret area... guess its hard to explain
 
You mean that those waterfalls would fall at both sides of the passage that leads to the secret area?
 
You lost me here...

I`ll try to explain, but if I dont manage to, I`ll draw you a picture in paint :P
Anyway... have you ever seen things like this in movies? A waterfall falls down from a mountain, and when some Indiana Jones character goes through the waterfall, the mountain turns out to be one hoge chamber... empty inside... hollow.
So what I had in mind here, Mind :D , is for you to make this mountain one big wakable doodad, with the water fall at its one side. Now you could probably pull out a trick with triggers, that would allow you to remove the mountain, or just hide it and make its wakable pathing disapper, when you go into the waterfall. So basiclly it would look like you entered the mountain when you go throgh the water... and ofcourse you would have to bring back the mountain when a unit leaves the chamber.
Now about the inside... you would have to spawn the items and the creeps inside the minute a unit enters, so they wouldnt turn out to be on top of the wakable mountain when you are not in the chamber, and hide or remove them when a unit leaves.

It is a hard task, but it would create a beautifull effect. Good luck.
 
Originally posted by sATARa
You lost me here...
have you ever seen things like this in movies? A waterfall falls down from a mountain, and when some Indiana Jones character goes through the waterfall, the mountain turns out to be one hoge chamber... empty inside... hollow.

Exactly! Exactly the idea! Like jurassic park 2 man!
 
Then it would look like you climbed on a mountain, and the water of the waterfall appears from nowhere.
 
You know... YOU KNOW?

TIP: To make your waterfall more intense, stack 2 together.
 

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An optical illusion? Hmm…

Perhaps a password could be an original way to open a gate which leads to a secret area… In fact, it doesn't have to be a secret area…
It might be a challenge though.
 
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