It is possible to make a player become an Observer with the following line:
[LJASS]call SetPlayerState( whichPlayer, PLAYER_STATE_OBSERVER, x )[/LJASS]
I don't know what x does, I haven't really tested it either. Would 0 remove the state, while 1 and above added it? I've managed to get the Observer status, but that's about it. Observers don't have as much rights as Referees do. Referees can talk to all players, while Observers are restricted to talking to just each other. Which is why I ask this question :3 Any insight?
[LJASS]call SetPlayerState( whichPlayer, PLAYER_STATE_OBSERVER, x )[/LJASS]
I don't know what x does, I haven't really tested it either. Would 0 remove the state, while 1 and above added it? I've managed to get the Observer status, but that's about it. Observers don't have as much rights as Referees do. Referees can talk to all players, while Observers are restricted to talking to just each other. Which is why I ask this question :3 Any insight?