Simple (I think) JASS (I think) trigger.

Husky

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NEW QUESTION:

Is there the Condition: Unit is within XXX of *Unit*?

ORIGINAL QUESTION: (answered)

Hi,
Ok i'm in need of a trigger which activates quests for an RPG i'm working on. Anyway I want it so that if someone double clicks (right click or single click are good too but prefer double click) a person that wants a quest done for them it turns a cinematic on explaining a quest.

My current system seemed good but I can't get it to working and i'm pretty sure i'd have to make like 100 Dialogs to get it to work :eek: (don't ask why).

So I looked through some of the GUI triggers and couldn't find anything of the sort except:
Code:
Select Unit For (Triggering Player)
(Something like that).

So i'm pretty sure this will have to be a JASS trigger fo this.

If someone could do this for me I would be extremely grateful.

Thanks in advance,
-Husky
 
Ok thanks but i'm still not quite sure which one it is. They are as follows:
Code:
Clear Selection for Player
Select Unit Group for Player
Select Unit for Player
Add Unit to Selection for Player
Remove Unit From Selection For Player
Clear
Select Unit Group
Select Unit
Add Unit
Remove Unit

-Husky
 
Player selects a unit
If/then/else
-If <BooleanClick> = True then do <Your actions> else do:
--Set <BooleanClick> = True
--wait (.5) seconds
--Set <BooleanClick> = False

Something like that for double click... need a unit variable check to make sure its the same unit though, im to tired to give full details sorry... Zzz good nite
 
Lol ok, never looked in for an event :banghead:. Silly me, makes things much easier.
-Husky
 
Ok now that thats outta the way. I have another question:

Is there the Condition: Unit is with XXX of *Your Unit*?

-Husky
 
There is an event like that.

There is also a condition that does exactly what you want but you need WEU. It is a boolean condition - Unit - Is Unit in range of Unit. If that is what you want then i suggest picking up WEU.
 
team.ism said:
There is also a condition that does exactly what you want but you need WEU. It is a boolean condition - Unit - Is Unit in range of Unit. If that is what you want then i suggest picking up WEU.
Or, of course, (Distance from (Position of <unit>) to (Position of <unit>)).
 
team.ism said:
There is an event like that.

There is also a condition that does exactly what you want but you need WEU. It is a boolean condition - Unit - Is Unit in range of Unit. If that is what you want then i suggest picking up WEU.

You dont need WEU, its in boolean comparison. WEU only added a few minor things (That after realizing it are pretty easy to do other than the slide unit). Make the boolean and select Unit - Region contains unit, change the region to a conversion, point with size... Point = (Position of unitxxx) and size to be 100x100 (For circle of power region), 800x800 (Auras), 300x300 (Nearby Buildings) etc... (Things in this are what I usually use ;) )
 
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