In SC 1 I could write a trigger like this:
If player 1 brings 5 (units) to X Region, Kill (Units) in region, and spawn 1 (SCV) in Y Region.
So it's like a heroes bit. You get credits for kills and you want to take those credits to a beacon where in exchange for, say 5 of them, you get an SCV.
How do I write this trigger in SCII?
Thank you,
James
If player 1 brings 5 (units) to X Region, Kill (Units) in region, and spawn 1 (SCV) in Y Region.
So it's like a heroes bit. You get credits for kills and you want to take those credits to a beacon where in exchange for, say 5 of them, you get an SCV.
How do I write this trigger in SCII?
Thank you,
James