I'm having yet another problem. I try to hide certain areas of the map for certain players but the area only flashes with blackmask / fog of war and then comes back visible.
I tried to reverse it by first black masking / fogging the whole map and then setting some parts visible but again it only flashed visible and went back to hidden.
What is wrong?
I have black mask / fog of war enabled before this.
I THINK you need to change the across (Playable map area) because it will hide the nexts or previous changes of visibility, so, change Playable map area to an area around the teamArea2.
Man, the Black Mask will hides all visibility modifications.. So
In the World Editor go to Scenario - Map Options - In the first boxes deactivate "
The hidden areas are partially visible" (the second box)
Also remove the
It'll be good practice at least, I did a bunch of practice boards the last few weeks but that's a bit different than actual repair. It's pretty obvious what's going on with those, so it's not very hard to trace the leads, and they aren't designed with faults so
Site is peaking on traffic for the recipes - Sundays are always the big days and we are 200 plus unique visitors an hour right now and it will be like that probably be around 3000 total on the site all day maybe more if Google desires it LOL
Anyway I have a power bench that I don't actually know how to use, but I'm assuming I can take the battery out and power it directly from that to see if any of them turn on.
If you had kids like me that grew up in that era you could just go to your closet and fish out one of the cords from the cord bag. I bet I have everyone of those cord connectors plus some