skills

G

Gheed

Guest
hello im new here. im wanna create a sheeptag game but.. its way to hard :).

ive edited a existing sheeptagmap bcuz i never understund those triggers and the map i edited already got those but...

does someone knows how to give skills to a unit or change the skills he got. i also wanna change the buildings of the sheeps...

plz help tnx :)
 
In the object editor you can change the skills a unit/hero has.

"Abilities - Hero"
"Abilities - Normal"
 
Im_On_56k said:
In the object editor you can change the skills a unit/hero has.

"Abilities - Hero"
"Abilities - Normal"

tnx again i see the skills they use now.. but i still dont know how to give the sheep the spell i want


first time i use world editor you see :)
 
if youre new at mapmaking go here. itl teach u almost everything u need to no. if you have further problems that it doesnt explain, ask us here. chances are one of us will know it.
http://www.world-editor-tutorials.thehelper.net/starthere.php

to change sheep skills go to object editor. select the sheep in the nutrual passive rollout, select abilities and and it gives a list of abilities. click one of them and u can delete it or move it up, down, w/e. to add and ability click add ability and it will giv u a list of abilities. select any one and click ok. the sheep will then have the ability. u can do this to any unit.

to change the sheep buildings, go to object editor, select the building u want to change. go to model file and click on anything. the building will now look like what you clicked on. to change size go to scale and move it up or down.

also: go to these places:
http://www.thehelper.net/forums/showthread.php?t=19721
http://www.thehelper.net/forums/showthread.php?t=8229
 
You could also give the sheep abilities via triggers.

The Event would be the time that you would want to give the sheep the abilitie.

Keep Conditions blank

Action
Hero- Learn skill for Sheep: (Your ability here)

-Ghoulfrenzy
 
thnx for helping! all of you.. there is only one more last thing i need to know..

(how) can i give all players 100 food at the start of the game? you see the farms now cost food so the sheeps can't mass ( ssuper lame ). but the players dont got food so they cant build farms at all.!!!!

can you give them 100 food?

thnx one more time :)
 
Gheed said:
(how) can i give all players 100 food at the start of the game? you see the farms now cost food so the sheeps can't mass ( ssuper lame ). but the players dont got food so they cant build farms at all.!!!!

can you give them 100 food?
Create a custom farm unit that provides 100 food, then place one for each player on the map.
 
Or use the "Player - Set property" trigger to set the food max to 100, that way you don't need those farms.
 
Grurf said:
Or use the "Player - Set property" trigger to set the food max to 100, that way you don't need those farms.
That works. :)

But I've never trusted those, exactly.
 
ghoulfrenzy said:
Why not?

-Ghoulfrenzy
What happens when they build a farm, then destroy it? Are you still at 100 food, or is it 94? Stuff like that's not clear.
 
yaw tnx!

i tried to build that farm but if you die that farm dies to.. and if they save you... the farm is gone so you dont got any food :).

the player propertie works fine!!!


now last more thing ( i keep bugging you :p )

can you change the life time of a summoned unit. i want him to life a litle longer but i cant see were to change it.. i tried object editor but.... cant find it :D

tnx again :p
 
go to the ability editor (in the object editor) and change the duration.
 
AgentPaper said:
go to the ability editor (in the object editor) and change the duration.

yeh.. ive been there but i cant find it :p

Edit:

ah! now i see it.

tnx you very much! :)
 
oki.. got a litle problem here..

i want to make a self destruction button on the buildings so you can destroy them once you dont need them anymore but..

ive tried detonate ( from wisp )
that didnt realy worked becouse that only destroys one building and if you need to destroy more than one buildings you have to detonate them one by one

ive tried goblin land mine
the building didnt even showed that ability

ive tried to upgrade the building to a water elemental
and changed the live time to 0.10. i changed the Art of the water elemental to farm so nobody knows its a water elemental. in 0.10 seconds it will die

but that didnt worked either...

someone knows how to give a good self destruction button to your buildings?

tnx again :D
 
Find copy and paste a neutral hostile version of thunder clap (war stomp etc) copy paste it, rename the tooltips, remove damage stuff and area of effect info. then make simple trigger
Code:
Explode
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Thunder Clap
    Actions
        Unit - Explode (Casting unit)
 
Rad said:
Find copy and paste a neutral hostile version of thunder clap (war stomp etc) copy paste it, rename the tooltips, remove damage stuff and area of effect info. then make simple trigger
Code:
Explode
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Thunder Clap
    Actions
        Unit - Explode (Casting unit)

soo you need to trigger it?
lol i was looking for hours in the Object Editor trieng to find an anwser lol :).

thnx :)
 
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