S
Soul Reaver
Guest
Ok, this is both bizarre and really, really irritating. I'm seriously hoping someone knows what's going on, because I sure don't.
I have several characters in my maps with custom skins. The models have been left untouched, but I exported the skins, photoshopped them, and then imported them back in.
Three characters are notable because I changed their 'look' by removing certain parts of their skin entirely - essentially making chunks of them transparent. For example, I made the Paladin model's 'book' transparent, so now he looks like he has that hand free.
More importantly, I also made transparent a Daemon Hunter's weapons and a Dark Troll Berserker axes - in both cases, I gave them different weapons by attaching 3d weapon models to their hand using a special effect trigger at the start of the map.
This worked great... until the new 1.19 patch.
Now for some reason, the modified Dark Troll Berserker (and only the Dark Troll Berserker... which, incidentally, was my favourite of the custom skins) doesn't look right anymore. Specifically, any 'transparent' areas on the skin are now entirely flat and white (in fact I even discovered that if I exported, saved, and then re-imported an otherwise unchanged Troll skin, even areas that were already transparent on the original show up as areas of flat colour when I re-import them). I have no idea why. As a result, rather than carrying what are effectively transparent weapons, he's carrying two completely featureless flat, white axes.
I've tried to re-import the file, thinking perhaps the patch corrupted it or something, but no - the old file has the same problem. Checking it in photoshop clearly shows that the skins used for the axes are transparent (NOT white) but for some reason the 3D model in Warcraft 3 now no longer shows them as transparent.
Any idea of why this has happened? Anyone seen anything like this before? And most importantly... is there ANY way to fix this?
(PS: If you'd like to see some small before and after pictures of the character - ie, one before the problem started, and one with the problem - PM me with an e-mail address or AIM name and I'll gladly send them your way)
I have several characters in my maps with custom skins. The models have been left untouched, but I exported the skins, photoshopped them, and then imported them back in.
Three characters are notable because I changed their 'look' by removing certain parts of their skin entirely - essentially making chunks of them transparent. For example, I made the Paladin model's 'book' transparent, so now he looks like he has that hand free.
More importantly, I also made transparent a Daemon Hunter's weapons and a Dark Troll Berserker axes - in both cases, I gave them different weapons by attaching 3d weapon models to their hand using a special effect trigger at the start of the map.
This worked great... until the new 1.19 patch.
Now for some reason, the modified Dark Troll Berserker (and only the Dark Troll Berserker... which, incidentally, was my favourite of the custom skins) doesn't look right anymore. Specifically, any 'transparent' areas on the skin are now entirely flat and white (in fact I even discovered that if I exported, saved, and then re-imported an otherwise unchanged Troll skin, even areas that were already transparent on the original show up as areas of flat colour when I re-import them). I have no idea why. As a result, rather than carrying what are effectively transparent weapons, he's carrying two completely featureless flat, white axes.
I've tried to re-import the file, thinking perhaps the patch corrupted it or something, but no - the old file has the same problem. Checking it in photoshop clearly shows that the skins used for the axes are transparent (NOT white) but for some reason the 3D model in Warcraft 3 now no longer shows them as transparent.
Any idea of why this has happened? Anyone seen anything like this before? And most importantly... is there ANY way to fix this?
(PS: If you'd like to see some small before and after pictures of the character - ie, one before the problem started, and one with the problem - PM me with an e-mail address or AIM name and I'll gladly send them your way)


