Skins - How To Skin Models

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Guest
It's truly amazing isn't it? IF YOU READ THEN YOU WILL LEARN!!!It helps if you read all of the comments before you post man.
 

killbuzz

Member
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Confusing

Umm the part where u were talking about the Material Editor that doesnt exist or at least not on mine. :nuts: and what is: the main parts of a unit for? i didnt seem to have any use at all.
 

Aqua Dragon

I'm made of water. Remember that now.
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Holy crud I answered late didn't I :eek: ?

Anyways, Yah... Kinda complicated even when I started reading it. Basically it's just a simple little skin just in case you use my method. You place in all those boxes, attach it to the unit, and... .... how to explain this... Lets say you attached that skin onto a unit. Colored boxes would appear all over it's body and it will make it easier to know where you need to place your ACTUAL skin on him. Like if I see that a units shoulder is orange, it would be a good idea to place the real skin (lets say I use flames this time) onto the orange part so it can fit properly. I really hope anyone else who also thinks of this same question will read this :D
 
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EvilTwinX200

Guest
i cant find the "main parts of the units" i go to "windows" then i take out texture manager and material manager and then i right click (in the texture manager) Textures\footmen\.blp and import but i cant find the main parts of the unit thingy
 

<--LarzI-->

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i cant find the "main parts of the units" i go to "windows" then i take out texture manager and material manager and then i right click (in the texture manager) Textures\footmen\.blp and import but i cant find the main parts of the unit thingy

The "Main Parts Of A Unit Thingy" is the "Color Painting" we made in Paint...
To see where we color (skins) the unit....
 
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Seanbot

Guest
a while ago one of you posted a thing saying you couldnt import a model properly? THATS BEECAUSE War3 only accepts .mdx files for model imports and you need the skin imported properly properly
 

grognog

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how to import:
go to the import manager, import the thing you want to import and then change the path to the path on the readme
 

jungoba

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I am using v1.05 Sooooo How ham i suppose to know where all that stuff when it isnt the same in v1.05:banghead:
 
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